The Secret Transmission
ON AIR
A MINI ESCAPE ROOM FOR EVENTS · BY HANDSTAND

Strangerswalkin.Teamswalkout.

A mini escape room built for a party floor – a set of tactile installations that turn a room of strangers into teams.

9.23 / 10across 116 guest responses at Google DeepMind’s holiday party
Solve Restore Broadcast Great minds see patterns others miss
Measured at YC Startup School × Google · The Pearl, San Francisco · 2026
7 / 10
Median guest rating
33 of 56 teams gave a perfect score
72%
Response rate
Rating was required – every team rated it, not just the happy ones
68%
Games played to the win
Only 3 of 75 logged games ended without a win
40
Teams in 4 hours
Roughly 23 teams an hour, doors to wind-down
Previously

9.23 / 10 across 116 guest responses at the Google DeepMind holiday party, December 2025 2,000 guests over 2 days.

Read the case study →
The Experience

A mini escape room, designed for collaboration

Tactile installations are placed across the party floor. Each one is a short, satisfying puzzle that invites collaboration between strangers – a complete, rewarding moment on its own.

Together, they form one connected world: progress feeds a shared, public leaderboard and builds toward a collective finale. Guests flow in and out at their own pace.

Drop-in, drop-out

No fixed start times. Guests join whenever they’re ready.

Independently great

Every module is a complete experience – yet built to interconnect.

One shared world

A live leaderboard ties every team into a single, public story.

Where it shines

Made for big moments

Holiday & company parties

The centerpiece that gets a big room mingling.

Conferences & trade shows

A booth magnet that turns foot traffic into conversations.

Product & brand launches

An interactive story guests actually remember.

Team offsites

Turns colleagues into teammates – fast.

Agency activations

White-label ready for your client’s brand.

The Guest’s Night

From “What’s your name?” to “We did it!”

This experience is designed to create emergent teams that last beyond the event. Here's how a night can unfold:

01

Drawn In

Bright lights and a glowing, hands-on machine pull players in the moment they’re ready.

02

Teamed Up

The game is better with more players. They turn to a stranger – now they’re a team.

03

On the Board

They solve it. Their team name climbs the public leaderboard for the whole room to see.

04

Rock Star

Final stamp, a custom prize, a name celebrated. They leave with a founding origin story.

The full Secret Transmission party floor – guests playing all three consoles at once
The Floor

One room. Three machines.

Scroll to isolate ▾
01 The Broadcast Map
02 The Production Console
03 The Channel Programmer
The Modules

Three installations

Two of each module – six machines in total. Each a delightful puzzle. Independently great, built to interconnect.

Guests standing around the rim of the backlit Broadcast Map console, working its mechanical controls togetherBroadcast Map
Module 01

The Broadcast Map

Tactile Group Coordination
  • A backlit, pool-table-height console. Guests move, rotate, and work mechanical controls around the outer rim – built for 360° standing collaboration.
  • Instant visual feedback. Adjusting controls directly shifts glowing light sequences beneath the surface.
  • Teamwork is the path of least resistance. The rim layout puts strangers shoulder-to-shoulder; coordinated moves solve faster.
Capacity
Up to 8
Session
~13 min
Footprint
60ʺ × 40ʺ
A team at the multi-station Production Console, each guest working a different set of controlsProduction Console
Module 02

The Production Console

Real-Time Cooperative Flow
  • Asymmetric roles. A multi-station rig where each guest holds a different job – reading sequences, aligning parameters, and unscrambling signals together.
  • Tactile controls. Rapid-action triggers, analog puzzles, and balancing knobs that demand continuous, hands-on adjustment.
  • Extremely replayable. Once a team settles into their stride, they can't help but want to play again to try and top the leaderboard.
Capacity
Up to 6
Session
~7 min
Footprint
75ʺ × 35ʺ
The Channel Programmer station, with cassette slots, themed posters and a physical grid of token slotsChannel Programmer
Module 03

The Channel Programmer

Logic-Driven Sequencing
  • Decode the guide. Guests study TV posters & clues to uncover hidden criteria and deduce the correct tape sequence.
  • Physical media. Heavy cassettes drop into a reader slot where teams preview the TV show on a retro CRT TV.
  • Input matrix. Answers are logged by arranging labeled VHS tapes in a physical grid of slots.
Capacity
Up to 7
Session
~15 min
Footprint
72ʺ × 32ʺ
Themed, generative posters lining the Channel Programmer installation at Google DeepMind◉ Fully themeable
Make it yours

Your brand, on the floor

Every surface is a canvas. We tailor the experience to your event so it feels made for the room.

  • Branded coasters & prizes. Your logo on the take-home keepsake.
  • Custom prizes. Custom prizes awarded to every winning team.
  • Custom narrative design. We tailor the story around your event, product, or brand.
Design Principles

The analog advantage

Why hands-on hardware out-engages a screen.

Manual Interfaces

No keyboards or screens to tap. Guests work real dials, toggle switches, and sliders for immediate sensory feedback.

Physical Tokens

Cassettes, cards, and keyed tokens physically show progress – rooting digital logic in real-world, tangible tasks.

Collectible Keepsakes

Winning runs print a precision-aligned stamp onto a custom-branded coaster – a trophy guests take home.

The Finale

Unified finish & collectible stamps

Every module feeds one shared Finishers Board. Teams earn their final stamp, claim a custom prize, and lock in their place – live, for the whole room to see.

The Secret Transmission2026
TeamSCORE
1LARPERS2467
2B424
3CREW403
4NGMI390
5MANGOS377
6CREW371
33 finishes · 100% completionReal finishers · YC Startup School × Google
A collectible coaster keepsake, stamped with a team's progress through The Secret Transmission

Stamp & keepsake

An LED-guided imprinter prints each team’s progress onto a custom-branded coaster – the trophy they take home. Yours can carry your artwork.

The televised finishers leaderboard on the party floor, running demo entries before doors

Public leaderboard

A live, televised board that celebrates finishers and pulls in everyone still playing.

In Their Words

Proven results, real reactions

Every quote below is verbatim – typed by guests themselves at the finale table, or given in the post-event survey.

Genuinely the best after party we went to at YC Startup School!
Republic of Chindia · YC × Google, 2026
I was only going to stay for 20 minutes, but then I got sucked in by the puzzles!
Anonymous player · Google DeepMind, 2025
Great games to make friends!
Shun Usami · YC × Google, 2026
These puzzles are always my favorite part of these events!
Zach K. · Google DeepMind, 2025
Live action roleplay this was super serendipitous
LARPERS2 · YC × Google, 2026
It was the right balance of challenge and gratification!
Anonymous player · Google DeepMind, 2025
This was chaotic good fun
Spies · YC × Google, 2026
Amazing and fun experience. The timed game was really great.
NGMI · YC × Google, 2026

Sustained engagement

Games running per half-hour · 6pm–10pm · 2026
10
11
15
13
16
14
16
13
6:006:307:007:308:008:309:009:30
Planning at a glance

Built to drop into your night

What an organizer needs to know – the series scales to a full floor and runs itself.

~23teams / hr
Series throughput

92 teams came through the floor in 4 hours at YC – a big room never bottlenecks.

42at once
Simultaneous players

Up to (8 + 6 + 7) x 2 across the six stations at peak, all playing in parallel.

7–15min / session
Short & repeatable

Measured medians per station – an extremely satisfying win guests can circle back for.

6stations
Drop-in, drop-out

No fixed start times. Guests flow in and out at their own pace all night.

Immersive actors
On-site crew included

Our game masters and actors run the entire floor and spin a narrative world – your team enjoys.

Turnkey
Load-in to strike

We handle transport, setup, and teardown. You pick the date; we bring the fun.

What we need

Easy to host

Low-lift on your end. Exact space, power, and timing specs are confirmed with you during quoting.

A pocket of floor

Three ~5–6 ft stations plus standing room. Fits a ballroom corner, lounge, or booth cluster.

Standard power

A few wall outlets near the stations. No special electrical.

Ground or elevator access

We roll in on cases – we just need a normal load-in path.

We own setup & strike

Our crew arrives ahead of the event and tears down after. You don’t lift a thing.

Good to know

Questions, answered

At YC Startup School the six stations took 92 teams through in four hours – roughly 23 teams an hour – with up to 42 people playing at once. Guests drop in and out at their own pace, so it scales comfortably to a full party floor.

Flat, all-inclusive · full turnkey activation
Ready to broadcast.
Station builds & analytics On-site game masters & actors Transport, load-in & strike Experience narrative design Custom collectible coasters Optional prize integration

Rated 9.23/10 by 116 guests at Google DeepMind, and a median 10/10 from every team that played it at YC Startup School. Tell us about your night and we’ll tailor a quote to your space, headcount, and theme.

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Our Mission
Together we create challenging and playful experiences to inspire people to push their limits and deepen their connections with one another.
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